Ship Happens! - A WebXR Escape Room Game by Cause + Christi

SHIP HAPPENS – A WebXR Escape Room

Today, friends, we add another huge notch in our XR development belt, something we have been wanting to do for along time… In partnership with HTC VIVERSE we are most pleased to announce the release of our first ever free-to-play fully WebXR-delivered immersive escape room game: “SHIP HAPPENS” and we cannot wait for you to play it!

Official Game Trailer:

Play Ship Happens »

19 Users Currently Playing

Last updated: 2026-07-06T18:33:02.102410Z

  • United States (12)
  • United Kingdom (4)
  • Norway (1)
  • Poland (1)
  • Spain (1)

Total Players by Country

173 Countries 33,726 Users 52,568 Sessions Replay %
United States 17,464 29,327 68%
United Kingdom 2,351 4,087 74%
Canada 1,616 2,588 60%
Germany 1,359 1,842 36%
Australia 754 1,228 63%
France 692 1,026 48%
Russia 636 755 19%
Spain 612 802 31%
Brazil 563 741 32%
Japan 501 621 24%
Netherlands 477 621 30%
Italy 471 680 44%
Poland 462 655 42%
Mexico 433 669 55%
India 338 444 31%
Türkiye 256 429 68%
Ukraine 219 296 35%
Sweden 211 326 55%
Ireland 209 420 101%
Saudi Arabia 199 315 58%
Czechia 197 255 29%
Belgium 190 261 37%
Israel 175 256 46%
Norway 162 249 54%
Argentina 134 188 40%
New Zealand 129 209 62%
Austria 127 178 40%
Switzerland 121 183 51%
Denmark 115 159 38%
Taiwan 112 130 16%
Finland 112 166 48%
South Korea 111 195 76%
Romania 107 149 39%
United Arab Emirates 95 167 76%
Chile 93 118 27%
Hong Kong 81 88 9%
Colombia 80 105 31%
Hungary 80 97 21%
China 79 90 14%
Puerto Rico 78 110 41%
Indonesia 73 190 160%
Portugal 72 92 28%
Kazakhstan 65 123 89%
Slovakia 63 81 29%
Philippines 62 79 27%
South Africa 62 103 66%
Greece 59 80 36%
Latvia 55 75 36%
Belarus 51 60 18%
Egypt 51 70 37%
Thailand 45 52 16%
Singapore 45 63 40%
Kuwait 44 71 61%
Iraq 41 68 66%
Estonia 38 61 61%
Vietnam 38 55 45%
Bulgaria 36 47 31%
Malaysia 36 48 33%
Pakistan 34 42 24%
Peru 34 42 24%
Lithuania 33 47 42%
Serbia 30 33 10%
Croatia 29 38 31%
Morocco 29 36 24%
Nigeria 28 42 50%
Georgia 25 33 32%
Uzbekistan 25 33 32%
Moldova 23 34 48%
Dominican Republic 21 37 76%
Slovenia 20 25 25%
Albania 18 29 61%
Jordan 18 25 39%
Lebanon 18 23 28%
Algeria 17 21 24%
Cyprus 17 21 24%
Kenya 16 26 63%
Venezuela 16 50 213%
Qatar 14 17 21%
Bangladesh 13 25 92%
Ecuador 11 12 9%
Ghana 11 15 36%
Tunisia 11 17 55%
Azerbaijan 10 11 10%
Bahrain 10 20 100%
Guam 10 29 190%
Oman 10 12 20%
Armenia 9 9 0%
Bahamas 9 10 11%
Costa Rica 9 9 0%
Guatemala 9 9 0%
Iceland 9 17 89%
Luxembourg 9 10 11%
Panama 9 13 44%
Paraguay 9 9 0%
Cambodia 8 8 0%
Jamaica 8 21 163%
Kyrgyzstan 8 16 100%
Nepal 8 8 0%
Honduras 7 7 0%
Libya 7 15 114%
Malta 7 8 14%
U.S. Virgin Islands 7 11 57%
Uruguay 7 11 57%
El Salvador 6 9 50%
Ethiopia 6 6 0%
Réunion 6 29 383%
Trinidad & Tobago 6 8 33%
(not set) 5 5 0%
Côte d’Ivoire 5 8 60%
Sri Lanka 5 6 20%
Tanzania 5 6 20%
Zimbabwe 5 8 60%
French Guiana 4 4 0%
Iran 4 4 0%
Jersey 4 4 0%
Maldives 4 5 25%
Mongolia 4 4 0%
North Macedonia 4 5 25%
Senegal 4 5 25%
Palestine 3 4 33%
Bosnia & Herzegovina 3 4 33%
Greenland 3 6 100%
Guyana 3 3 0%
Isle of Man 3 4 33%
Macao 3 6 100%
Martinique 3 3 0%
Nicaragua 3 4 33%
Papua New Guinea 3 4 33%
Yemen 3 5 67%
Afghanistan 2 2 0%
Aruba 2 7 250%
Belize 2 2 0%
Bolivia 2 2 0%
Brunei 2 3 50%
Caribbean Netherlands 2 2 0%
French Polynesia 2 2 0%
Gibraltar 2 2 0%
Laos 2 3 50%
Namibia 2 3 50%
Somalia 2 2 0%
St. Lucia 2 2 0%
Uganda 2 2 0%
Zambia 2 3 50%
Andorra 1 4 300%
Antigua & Barbuda 1 2 100%
Bermuda 1 2 100%
British Virgin Islands 1 3 200%
Burkina Faso 1 5 400%
Cameroon 1 1 0%
Cape Verde 1 1 0%
Cayman Islands 1 1 0%
Comoros 1 1 0%
Curaçao 1 1 0%
Djibouti 1 1 0%
Faroe Islands 1 1 0%
Grenada 1 1 0%
Guadeloupe 1 1 0%
Guernsey 1 1 0%
Guinea 1 1 0%
Kosovo 1 2 100%
Liberia 1 1 0%
Madagascar 1 2 100%
Montenegro 1 1 0%
Myanmar (Burma) 1 1 0%
New Caledonia 1 1 0%
San Marino 1 1 0%
Seychelles 1 1 0%
Solomon Islands 1 1 0%
St. Martin 1 3 200%
St. Vincent & Grenadines 1 1 0%
Sudan 1 1 0%
Suriname 1 1 0%
Turks & Caicos Islands 1 1 0%

Throughout the past six years we have had the incredible pleasure of designing a wide variety of stunning XR experiences. We started by creating entertaining and immersive hangout spaces for VR socializing during the Covid-19 pandemic lockdowns. We then moved into building out official meetup spaces for clients and businesses as well as creating worlds, props, and effects for online festivals. A few are still currently in use today hosting regular events week to week. From there it was a natural transition into creating virtual sets for live volumetric video production during an award show. Since then we have even designed and built an entire Unity VR app experience from scratch that works seamlessly across multiple devices and headsets. And now, topping it all off with a fully interactive game!

A WebXR Escape Room Experience

Game Description: The year is 3025. You are an Earth-born engineer assigned to a corporate-owned Loot Transport Ship. You have awoken from cryo-slumber to find everyone missing and the ship in disarray. Hmm…

It’s less of an “escape the room” and more of a “repair and restart the ship” style of gameplay. You find yourself, the ship’s engineer recently revived from cryo-stasis, running through the recently abandoned corridors and rooms of your transport ship looking for specific items that can help you repair a variety of issues plaguing each section. Doors are offline… Experimental animals have escaped… An alien fungus is taking over… The engines are offline… There’s even a toilet that is overflowing pretty badly! Gross who did that. Where did that maintenance tech go anyway? For that matter where did everyone else go? Will you ever find out? Does it even matter?

“My name is Daniel… my message is…”

The overall vibe holds a comedically dystopian futuristic retro appeal heavily applied to the very real encroaching concept of a billionaire class taking over Earth and scavenging it for loot as humanity jettisons out to the stars to create interstellar colonies. Like you do! It’s mostly fun and whimsical, just don’t stop and think too hard about it or your might accidentally have an existential crisis! Or get sucked into our black hole plasma engine core. That happens sometimes. It’s on a warning poster nearby. Prior notice! You cannot sue!!

The gameplay is simple enough, run around and collect specific items in order to complete certain puzzles. Almost everything you need to pay attention to has a literal red blinking light on it that turns green when the problem is solved. Once all of the various issues in each room are settled, you are able to access the bridge for one final challenge, to find the ship’s flight control program and install it into the console to engage the auto-pilot. Then sit back and prepare for something pretty neat!

The game itself has a lot of replay value as all of the items you need to find spawn at different locations every time making it a new challenge on each playthrough. The environment is detailed and immersive with a lot of narrative story building elements. There is beautifully rendered lighting everywhere and the ambient audio really draws the user deeper into the experience. The animations and interactions are all very satisfying and responsive and the clever use of particles and shaders makes it a visual treat as well. Overall this is something we hope will be a shining example of what WebXR can really accomplish!

Enter a New Platform: HTC VIVERSE

Back in early 2023 we built the Neon Aqua Theater for a contract with DreamlandXR, VIVERSE, and MetaCenter Global Week to be used as a virtual lounge space and DJ booth in conjunction with the live conference happening in Orlando. It was meant as a sort of proof of what the platform was capable of at the time. For us, the project finished up, the event was successful, everyone was happy, and we moved onto the next contract!

Fast forward to late 2024 and we’re contacted out of the blue by Michael Morran, the Developer Community Manager for HTC VIVERSE, who was just gushing about “all the great things we’d been doing on the platform” which was a bit of a surprise to us as we had not been actively engaged in much social VR at the time. Turns out our little Neon Aqua Theater was just sitting there like a total rockstar this whole time being super performant and drawing the largest audience. Whoa! We had NO idea! Neat.

I had briefly met Michael at Andy Fidel’s XR Talent Expo which was a multi day virtual networking event held on the FrameVR platform. We had built the (very trippy) environment for her event and I happened to be in there when he stopped and said hello to chat. I explained about building the world and my love for WebXR… which now that I look back might have had some influence on him reaching back out to us to join the new budding VIVERSE Creator Program!

We’re certainly glad he did though because what we have made here is yet another example proving just how viable not only HTC VIVERSE platform is, but how WebXR can be treated as a serious medium for game developers. Yes there are many limitations but with the right amount of creativity and ingenuity they can be overcome. As you will see for yourself when you go play the game! Stop wasting your time reading and go go go! Time is money. Your corporate overlords demand it 🙂

Play SHIP HAPPENS! on VIVERSE